BREA, Calif., May 11, 2022 /PRNewswire/ — ViewSonic Corp., a leading global provider of visual solutions, kickstarted this year with ‘United by Play‘ – a global campaign designed to celebrate the spirit of inclusive gaming, emphasizing that everyone can be a gamer. By launching the United by Play awards, ViewSonic encourages gamers around the world to capture and share their best gaming moments through photos or videos. Today, ViewSonic announced the top 10 winners out of over 300 submissions received on the campaign website.
“United by Play was launched to elevate inclusive gaming, to have gamers be involved in what we believed in – that gaming was for everyone. That ethos is reflected in ViewSonic Gaming and how we design the products,” said Oscar Lin, General Manager of the Monitor Business Unit at ViewSonic. “ViewSonic Gaming consists of two collections: OMNI, crafted for casual gamers, and ELITE, for pro-gamers. It’s about giving our customers options to suit their gameplay. Moreover, it’s about building a community around gaming, where any player can belong no matter what.”
For the United by Play Awards, contestants were invited to submit a memorable gameplay or gaming moment on Instagram. The winning ten were selected by a panel of judges, who are gaming personalities known for their unique gaming styles. Each winner will receive a ViewSonic Gaming monitor – the class-leading ELITE XG320Q for the top three submissions and the award-winning OMNI VX1755 for the next seven.
Top Ten Winners
As part of the campaign, three docufilms were released to showcase how different gamers go beyond the limits of the game and how they turn gaming into a form of art. From New York City to India, each short film features the judges and their takes on gaming their way.
Imagine taking your love of photography into alien worlds and fantasy lands but without a single camera. Megan and Leo combined their passion for snapping photos with their love of gaming. Both of them have opened up an entire world of virtual photography – blurring the lines of what the lens can capture.
It’s opening night and the characters of Final Fantasy XIV are putting on a full-scale production of Phantom of the Opera. And this is all possible with Stellazzio Virtual Theater. Kira, Denver, Amanda, and Jessica took their love of live theater into the world of gaming, creating a whole new perspective of how people embrace games.
Gaming doesn’t have to be stationary. Louis and Jatin took gaming beyond the confines of the screen. By building and inventing tools to recreate the motions and responses within the games they love, both creators took the 2D experience of gaming into a real-life adventure.
Founded in California, ViewSonic is a leading global provider of visual solutions and conducts business in over 100 countries worldwide. As an innovator and visionary, ViewSonic is committed to providing comprehensive hardware and software solutions that include monitors, projectors, pen displays, commercial displays, All-in-One LED displays, ViewBoard interactive displays, and myViewBoard software ecosystem. With over 35 years of expertise in visual displays, ViewSonic has established a strong position for delivering innovative and reliable solutions for education, enterprise, consumer, and professional markets and helping customers “See the Difference.” To find out more about ViewSonic, please visit www.viewsonic.com.
This news release contains forward-looking statements that reflect the Company’s expectations with regard to future events. Actual events could differ significantly from those anticipated in this document. Program, pricing, specifications, and availability are subject to change without notice. ViewSonic and the ViewSonic trademarks are trademarks or registered trademarks of ViewSonic Corporation in the United States and/or other countries. All other corporate names and trademarks stated herein are the property of their respective companies.
The content is by PR NewsWire. DKODING Media is not responsible for the content provided or any links related to this content. DKODING Media is not responsible for the correctness, topicality or the quality of the content.