Understanding Virtual Reality (VR) technology that is transforming the gaming experience and industry
Stuck at home, can’t go out? VR games are here to the rescue. A new generation of computer games with Virtual Reality (VR) technology gives players a truly immersive, first-person perspective of action games.
Consumer VR technology isn’t perfect but it can also take you to travel around the world by just strapping a headset on.
Heads Up! Virtual Reality is constantly changing the face of the Gaming industry
- The Real VR Experience
- Turn the world into your arcade
- VR in the Gaming Industry
The Real VR Experience
The simulation hypothesis suggests ‘our reality including the Earth and the universe, is, in fact, an artificial simulation – most likely computer-generated. Perhaps, you can connect the dots after watching Matrix trilogy now!
The concept of Virtual Reality (VR) has been around for several decades. However, the ineffective production costs made it expensive as well as created game compatibility issues. Apart from seeing cool new demos of Virtual and Augmented Reality technology during experiential events, the developers had nothing new to offer.
But this was then today many bigwigs have jumped into the bandwagon to transform the user experience. VR headsets have become less reliant on external hardware. Now, game developers can create first-party games that take full advantage of the device to bring an impressive experience.
Turning the world into an arcade
Virtual Reality is just another tech-format used to simulate a 3-dimensional experience for its users. Unlike traditional user interfaces, VR lets you get inside an experience.
Meaning rather than displaying visuals on a screen VR makes you a part of the gaming experience as you can feel the environment in real-time. These headsets cater to a specific section of games that one can poach from either a PC gamer or elsewhere.
Virtual Reality and Augmented Reality are two sides of a coin. You could think of it as AR simulates artificial objects in the real environment, VR creates an artificial environment to inhabit.
VR in Gaming Industry
Virtual reality headsets are only as good as the experience they tend to offer. If you have ever played Pokémon Go, you must be aware of AR technology where you try to catch Pokemons in the physical world superimposing computer-generated characters the real world view.
Oculus Rift provides the same experience while playing games bringing out the experience right in front of your eyes.
Over the past year, American software designer company OculusVR has had good luck in pushing developers to downscale game titles optimized for PC-based headsets to the Quest, another model of the Oculus VR. Albeit, it missed out on a small handful of hits that landed on Steam’s VR storefront instead.
The most notable of which was Valve’s recent launch of the heavily-hyped VR title Half-Life: Alyx on its own Steam VR store. PlayTracker, a free statistic analyzer, estimates that Valve has sold more than 650,000 copies, with revenue of approximately $40 million.
The title was compatible with the PC-powered Oculus Rift S, but not optimized to run on the standalone Quest device.
The breakout VR game Beat Saber, which launched a fitness-focused track earlier in the pandemic, is also getting 20 new music tracks.
And if you don’t have a Quest yet, it is because the company has sold out all the units in the beginning of the year. The company is reportedly working on a smaller and lighter version of the Quest, but it may not ship until next year.