Not only leisure but online Gamers get an added advantage of game-based learning like analytical thinking, self-motivation and more
Your game journey begins here and how! Once you have loaded the segments and started off with a game, there are only two ways to finish — win or lose. And no one chooses to be the later. Which is why they have a restart button with infinite trials on your way.
Heads Up! Gaming can make world so much better
- Gratification in Gaming
- The Rise and Rise of Gaming
- Benefits of Game-learning
- Gaming Community and Social Interactions Blocks
Gratification in Gaming
Critically, games allow us the experience what Jane McGonigal, in her TED Talk, calls the epic win: “an outcome that is so extraordinarily positive you had no idea it was even possible”.
It’s so satisfying to be on the verge of an epic win that we want to keep playing. As we try to tackle, obstacles of the next century. Millions of people who are on the verge of losing hope.
In today’s hectic lifestyle, people often get trapped. Not finding time for gameplay which is equally important for people all age. This world has bigger problems to solve, in which case, nobody except for Greta Thunberg is consciously speaking out aloud.
The Rise and Rise of Gaming
That brings us to acknowledge the fact that only children play games. Adults, on the other hand, have much better things to do, oblivious to the fact that they won’t do enough.
Among those, 12- to 15-year-olds spent the most time gaming in 2014, averaging 11.2 hours a week. We invest 3 billion hours weekly by playing games. But that’s quite less than 21 billion hours/week of gameplay required to what? Change the world? Survival of a man? Inspire Humanity?
Kids aren’t the only ones playing games fixating hours, engraved on the screen. Intending to express real emotions in the virtual world. Smashing keys, stealing cars, solving mazes to win the queen or sniping the burglar far from the distance.
According to Statista, India alone will have approximately 440 million gamers by the year 2022. That’s more than the entire population of North America (USA, Mexico and Canada put together).
Some people may find it absurd, but it looks like there’s actually a whole lot of good things gaming can do to you. Not every day a game teaches you to become who you are.
But there are instances how a game would inspire learning, problem-solving, improving co-ordination, boost self-confidence and most of the time, just lift up the mood.
And it makes us be wary of the competition in the real world, we all are hemmed in.
Benefits of Game-learning
So, how does a game can help you reclaim your life if you play it during the times of uncertainty?
Online game-based learning helps you understand yourself, you become self-aware of the environment around you. It does invoke the sense of competitiveness amongst peer from where you can learn and unlearn things through hit-&-trial methods.
Analytical & Strategic Approach
As you experience the online game, you apply your learnings to find ways and well strategize your moves beforehand based on your gaming experience. This helps people understand how they can compete if in a scenario otherwise. It also enhances spatial skills, problem-solving and creativity, particularly with fast-paced action games.
Relieves Anxiety & Stress
Gaming teaches players how to deal with frustration and anxiety. It nurtures optimism and creates positive emotions. It promotes social skills; more than 70 per cent of gamers play, either competitively or cooperatively, with a friend.
Games keep players in a motivational “sweet spot” where challenge and frustration are balanced with success and this sweet spot changes as the game progress.
Games use failure as a motivational tool; persistence is rewarded.
Gaming Community and Social Interactions Blocks
“Below is the BCG matrix that shows the involvement of gamers and how gamers are being cornered most in the complexities and social interaction block.”
The figure is not empirical but conceptual and is intended to demonstrate the variety of ways video games engage their users.
The same game (Halo 4) was intentionally repeated to illustrate that many games have the option of being played in either a single- or a multiplayer mode. MMORPG massively multiplayer online role-playing game. That can increase the level of social interaction aiming at a single cause.